home *** CD-ROM | disk | FTP | other *** search
/ The 3D Gamemaker / The 3D Gamemaker.iso / data1.cab / MinObjects / Objects / 08Silly / 2Player / Robo_Dog / model.dat next >
Encoding:
Text File  |  2003-02-03  |  878 b   |  34 lines

  1. ; Robo Doggie Model Settings
  2. playercollisiontype=1
  3. playerraised#=0.0
  4. playerspeed#=50
  5. playertype=2
  6. playerlegs(0)=14
  7. playerlegs(1)=2
  8. playerlegs(2)=3
  9. playerlegs(3)=4
  10. playerlegs(4)=5
  11. playerlegs(5)=6
  12. playerlegs(6)=7
  13. playerlegs(7)=8
  14. playerlegs(8)=9
  15. playerlegs(9)=10
  16. playerlegs(10)=11
  17. playerlegs(11)=12
  18. playerlegs(12)=13
  19. playerlegs(13)=14
  20. playerlegs(14)=15
  21. playerwings(0)=0
  22. playerheads(0)=0
  23. playeranimates=1
  24. playerrollanims=0
  25. playerheighttopelvis#=40
  26. ; General Sounds
  27. playersndappear$="Sounds\Default\Appear\Human.wav"
  28. playersnddisappear$="Sounds\Default\Disappear\Grenade.wav"
  29. playersndshoot$="Sounds\Default\Shooting\LowPowerLaser.wav"
  30. playersndjump$="Sounds\Default\Jumping\Boing.wav"
  31. playersndland$="Sounds\Default\Landing\Metalic.wav"
  32. playersndengine$="Sounds\Default\Engine\Vehicle.wav"
  33. playersndcollision$="Sounds\Default\Impact\Spacecraft.wav"
  34.